ChampionsSupport › Taric

Taric

the Gem Knight · Support · Mana

GemcraftImbueQShatterWDazzleERadianceR
Summoner spellsExhaustFlashMax orderWWQQEEStartBoots of SpeedHealth PotionCoreBoots of MobilityRuby SightstoneRunic BulwarkLocket of the Iron Solari

Runes, masteries, skill order and items on this page mirror what is actually being played in Classic on patch 26.16, not a reconstruction of a 2013 patch.

Runes

Marks 9 · Seals 9 · Glyphs 9 · Quints 3Open in builder →
Greater Mark of Attack Damage+0.95 attack damage×9
Greater Seal of Armor+1.41 armor×9
Greater Glyph of Scaling Magic Resist+0.15 magic resist per level (+2.7 at champion level 18)×9
Greater Quintessence of Gold+1 gold / 10 sec.×3
Option Totals at Level 18
Attack Damage+8.5
Armor+12.66
Magic Resist+24.04

Matchups

Click a portrait for that champion’s guideFull counter list →

Favorable

Unfavorable

Skill Leveling Order

Max order W → Q → E
123456789101112131415161718
QQQQQQ
WWWWWW
EEEEEE
RRRR

Max in the order W → Q → E, taking R at 6, 11 and 16.

Item Build

Live Classic, patch 26.16Data collected 2026-08-16

Build path · Boots of Speed → Health Potion → Boots of Mobility → Ruby Sightstone → Runic Bulwark → Locket of the Iron Solari

StartBoots of SpeedHealth PotionOpen with Boots of Speed + Health Potion.
BootsBoots of MobilityBoots of Mobility
CoreRuby SightstoneRunic BulwarkLocket of the Iron Solari
SituationalShurelya's ReveriePhilosopher's StoneFrozen HeartZeke's HeraldSightstone
OffenseOffense0
Summoner's Wrath0/1Fury0/4Sorcery0/4Butcher0/2
Deadliness0/4Blast0/4Destruction0/1
Havoc0/3Weapon Expertise0/1Arcane Knowledge0/1
Lethality0/2Brute Force0/2Mental Force0/3Spellsword0/1
Frenzy0/1Sunder0/3Archmage0/4
Executioner0/1
DefenseDefense9
Summoner's Resolve0/1Perseverance0/3Durability4/4Tough Skin0/2
Hardiness3/3Resistance1/3Bladed Armor0/1
Unyielding0/2Relentless0/2Veteran's Scars1/1Safeguard0/1
Block0/1Tenacious0/3Juggernaut0/3
Defender0/1Legendary Armor0/3Good Hands0/1Reinforced Armor0/1
Honor Guard0/1
UtilityUtility21
Summoner's Insight1/1Wanderer3/3Meditation0/3Improved Recall0/1
Scout0/1Mastermind3/3Expanded Mind0/3Artificer1/2
Greed4/4Runic Affinity0/1Vampirism0/3Biscuiteer0/1
Wealth2/2Awareness2/4Strength of Spirit0/3Explorer0/1
Pickpocket1/1Intelligence3/3
Nimble1/1

21 points into Utility for the movement speed and mana that carry the map game.

Base Stats

Lv1 · growth · Lv18
Health468+90Lv18 1998
Mana255+56Lv18 1207
HP regen7.1+0.5Lv18 15.6
Mana regen4.1+0.4Lv18 10.9
Attack Damage52+3.5Lv18 111.5
Armor16.5+3.2Lv18 70.9
Magic Resist30+1.25Lv18 51.3
Move Speed340fixed
Range125fixed

Skills

Passive · Q · W · E · R
Gemcraft
PassiveGemcraft

Taric loves to socket magical gems into all of his weapons, resulting in his basic attacks dealing bonus magic damage based on his maximum Mana.

Imbue
QImbueCD 20/19/18/17/16s · Cost 80/95/110/125/140

Taric brings forth earthen energy to heal an ally and himself. This heal is more potent when Taric heals only himself. Additionally,Taric's basic attacks reduce Imbue's cooldown.

Lv
1
2
3
4
5
CD
20
19
18
17
16
Cost
80
95
110
125
140
Base Heal
60
100
140
180
220
Shatter
WShatterCD 10s · Cost 50

Taric is protected by a hardening aura, increasing the Armor of himself and nearby allied champions. He may choose to splinter the enchanted rocks surrounding him to deal damage and decrease the Armor of nearby enemies at the cost of some Armor for a short time.

Lv
1
2
3
4
5
CD
10
10
10
10
10
Cost
50
50
50
50
50
Damage
50
90
130
170
210
Self Armor Bonus
10
15
20
25
30
Armor Reduction
10
15
20
25
30
Dazzle
EDazzleCD 14/13/12/11/10s · Cost 75

Taric emits a brilliant ball of prismatic light from his gemmed shield, stunning his target and damaging them based on how close he is to them.

Lv
1
2
3
4
5
CD
14
13
12
11
10
Cost
75
75
75
75
75
Stun Duration
1.2
1.3
1.4
1.5
1.6
Minimum Damage
40
70
100
130
160
Maximum Damage
80
140
200
260
320
Radiance
RRadianceCD 60s · Cost 100

Taric slams his hammer into the ground to deal damage to nearby enemies. For a time after, Taric's gems radiate energy, empowering Taric and his allies with bonus Attack Damage and Ability Power.

Lv
1
2
3
CD
60
60
60
Cost
100
100
100
Damage
150
250
350
Attack Damage / Ability Power
30
50
70

Champion Tips

Riot official

Playing as

  • If Taric targets himself with Imbue, he'll be healed for more. As a result, he's very effective at tanking turrets.
  • Sometimes it's better to not use Shatter and keep the self Armor bonus.

Playing against

  • Taric has very high armor due to his Shatter ability, and therefore casters are able to damage him much easier than physical fighters.
  • Make note of what summoner spells Taric has. If he has Clarity, it might be futile to harass him with spells early.

Frequently Asked

The quick answers, straight from this build

What runes for Taric?

Marks Greater Mark of Attack Damage 9, Seals Greater Seal of Armor 9, Glyphs Greater Glyph of Scaling Magic Resist 9, Quints Greater Quintessence of Gold 3

What mastery setup for Taric?

0/9/21 split. 21 points into Utility for the movement speed and mana that carry the map game.

What is Taric’s skill order?

Max in the order W → Q → E, taking R whenever available. Max in the order W → Q → E, taking R at 6, 11 and 16.

What is Taric’s item build?

Start: Boots of Speed + Health Potion → Boots: Boots of Mobility → Core: Ruby Sightstone · Runic Bulwark · Locket of the Iron Solari

Who is Taric weak against?

Blitzcrank

Lore

There is a form of magic unknown to many Runeterrans and discredited by the few who are even aware of its existence. It is the magic of the earth, drawing power from the resonance of crystals and gems. Taric, the Gem Knight, is Runeterra's sole ...

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