Champions › Janna

Janna

Janna

the Storm's Fury · Support · Mana

Base Stats

Lv1 · growth · Lv18
Health356+78Lv18 1682
Mana302+64Lv18 1390
HP regen4.5+0.55Lv18 13.9
Mana regen6.9+0.6Lv18 17.1
Attack Damage49+2.95Lv18 99.2
Armor9+3.8Lv18 73.6
Magic Resist30fixed
Move Speed335fixed
Range475fixed

Item Build

Riot Season 3 recommended
StartingAncient CoinStealth WardHealth PotionScrying Orb (Trinket)
CoreIonian Boots of LucidityRuby SightstoneTalisman of Ascension
ability_scalingAthene's Unholy GrailRabadon's DeathcapMikael's CrucibleFarsight Orb (Trinket)
DefenseAegis of the LegionFrozen HeartTwin Shadows

Skills

Passive · Q · W · E · R
Tailwind
PassiveTailwind

Increases the Movement Speed of all allied champions by 5%.

Howling Gale
QHowling GaleCD 14/13/12/11/10s · Cost 90/105/120/135/150

By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

Lv
1
2
3
4
5
CD
14
13
12
11
10
Cost
90
105
120
135
150
Base Damage
60
85
110
135
160
Damage Per Second Charged
15
20
25
30
35
Zephyr
WZephyrCD 12/11/10/9/8s · Cost 40/50/60/70/80

Janna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown.

Lv
1
2
3
4
5
CD
12
11
10
9
8
Cost
40
50
60
70
80
Passive Movement Speed
4
6
8
10
12
Damage
60
115
170
225
280
Slow %
24
28
32
36
40
Eye Of The Storm
EEye Of The StormCost 70/80/90/100/110

Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

Lv
1
2
3
4
5
Cost
70
80
90
100
110
Shield Health
80
120
160
200
240
Attack Damage Bonus
14
23
32
41
50
Monsoon
RMonsoonCD 150/135/120s · Cost 100

Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

Lv
1
2
3
CD
150
135
120
Cost
100
100
100
Heal Per Second
70
110
150

Champion Tips

Riot official

Playing as

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.

Playing against

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.

Lore

There are those sorcerers who give themselves over to the primal powers of nature, forgoing the learned practice of magic. Such a sorceress is Janna, who first learned magic as an orphan growing up amidst the chaos that is the city-state of Zaun. ...

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