Champions › Fiddlesticks

Base Stats
Lv1 · growth · Lv18Health390+80Lv18 1750
Mana251+59Lv18 1254
HP regen4.6+0.6Lv18 14.8
Mana regen6.9+0.65Lv18 18
Attack Damage45.95+2.63Lv18 90.6
Armor11+3.5Lv18 70.5
Magic Resist30fixed
Move Speed335fixed
Range480fixed
Item Build
Riot Season 3 recommendedStarting
Core
Offense
Defense
Skills
Passive · Q · W · E · RPassiveDread
Nearby enemies have their Magic Resist reduced by 10.

QTerrify
Strikes a target unit with fear, causing it to flee in terror for a duration.
Lv
1
2
3
4
5
CD
15
14
13
12
11
Cost
65
65
65
65
65
Duration
1.25
1.5
1.75
2
2.25

WDrain
Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
Lv
1
2
3
4
5
CD
10
9
8
7
6
Cost
80
90
100
110
120
Health Drained
60
90
120
150
180
Health Gained
60
65
70
75
80

EDark Wind
A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
Lv
1
2
3
4
5
CD
15
14
13
12
11
Cost
50
70
90
110
130
Damage
65
85
105
125
145
Mana Cost
50
70
90
110
130

RCrowstorm
A murder of crows flock wildly around Fiddlesticks, dealing damage each second to all enemy units in the area.
Lv
1
2
3
CD
150
140
130
Cost
100
100
100
Damage
125
225
325
Cooldown
150
140
130
Champion Tips
Riot officialPlaying as
- Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain.
- Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage.
- Fiddlesticks is very fragile if you build AP items. Try to strike a balance between offense and defense with runes, masteries, and items.
Playing against
- Avoid attacking while close to your allies. Dark Wind will bounce between you and your allies extending the duration of its silence.
- If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates.
- If Fiddlesticks is nowhere to be seen, watch out for an ambush Crowstorm from brush.
Lore
For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger ...