Champions › Lee Sin

Base Stats
Lv1 · growth · Lv18The symbol of the jungle who blows games open with early ganks and insec kicks. Snowballing is everything.
Summoner spellsRunes
Marks 9 · Seals 9 · Glyphs 9 · Quints 3Masteries
21 in Offense for gank damage and clear (Butcher, Sunder); 9 in Defense for invade/skirmish survivability.
Skill Leveling Order
Max order Q → E → WMax Q (Sonic Wave / Resonating Strike) first for gank power, then E (Tempest), W (Safeguard) last. Level R (Dragon's Rage) whenever available.
Item Build
Featured buildPlaystyle
Clear the early jungle fast and gank at level 2-3. Dash in with Q, finish with auto-Q, and W onto a warded target is the core pathing. Wriggle's Lantern controls the jungle and lanes, and late game one R (Dragon's Rage) kicking the enemy carry into your team decides fights.
Matchups
Click a portrait for that champion’s guideSkills
Passive · Q · W · E · RAfter Lee Sin uses an ability, his next 2 basic attacks gain 40% Attack Speed and return 15 Energy each.

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 8% of their missing health.

Safeguard: Lee Sin rushes towards a target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds. Iron Will: Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains Life Steal and Spell Vamp.

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds. Cripple: Lee Sin cripples nearby enemies revealed by Tempest, reducing their Movement and Attack Speed for 4 seconds. Movement and Attack Speed recover gradually over the duration.

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Champion Tips
Riot officialPlaying as
- Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
- Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
- Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
Playing against
- Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
- Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
- Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Lore
As a young teen, Lee Sin was intent on becoming a summoner. His will and dedication were unmatched by any of his peers, and his skill drew the attention of Reginald Ashram, the League's High Councilor at the time. While studying at the Arcanum Majoris,...