チャンピオン › Ahri

Ahri

Ahri

S

the Nine-Tailed Fox · メイジ · マナ

基本ステータス

Lv1 · 成長 · Lv18
体力380+80Lv18 1740
マナ250+50Lv18 1100
体力自動回復5.5+0.6Lv18 15.7
マナ自動回復7+0.6Lv18 17.2
攻撃力50+3Lv18 101
物理防御11+3.5Lv18 70.5
魔法防御30固定
移動速度330固定
射程550固定

A mobile AP mid who toys with enemies via Charm and her dash ult. Safe laning and strong roams.

サモナースペルフラッシュ発火させて下さい

ルーン

マーク9 · シール9 · グリフ9 · クイント3
洞察力のすばらしい印+0.95マジック浸透×9
弾性の大きいシール+1.41装甲×9
保護のより大きいグリフ+0.15マジックはレベル(チャンピオンのレベル18の+2.7)ごとに抵抗します×9
洞察力のより大きい真髄+1.89マジック浸透×3
オプション合計 Lv18時
魔法防御貫通+13.86
物理防御+12.66
魔法防御+24.04

マスタリー

オフェンスOffense21
Double-Edged Sword0/1Fury0/4Sorcery4/4Butcher0/1
Expose Weakness1/1Brute Force0/3Mental Force3/3Feast0/1
Spell Weaving0/1Martial Mastery0/1Arcane Mastery1/1Executioner3/3
Blade Weaving0/1Warlord1/3Archmage3/3Dangerous Game0/1
Frenzy0/1Devastating Strikes3/3Arcane Blade1/1
Havoc1/1
ディフェンスDefense9
Block2/2Recovery0/2Enchanted Armor2/2Tough Skin2/2
Unyielding0/1Veteran's Scars3/3Bladed Armor0/1
Oppression0/1Juggernaut0/1Hardiness0/3Resistance0/3
Perseverance 0/3Swiftness0/1Reinforced Armor0/1Evasive0/1
Second Wind0/1Legendary Guardian0/4Runic Blessing0/1
Tenacious0/1
ユーティリティUtility0
Phasewalker0/1Fleet of Foot0/3Meditation0/3Scout0/1
Summoner's Insight0/3Strength of Spirit0/1Alchemist0/1
Greed0/3Runic Affinity0/1Vampirism0/3Culinary Master0/1
Scavenger0/1Wealth0/1Expanded Mind0/3Inspiration0/2
Bandit0/1Intelligence0/3
Wanderer0/1

21 in Offense for magic pen, AP and Executioner burst; 9 in Defense to survive the lane.

スキル上げ順

優先 Q → W → E
123456789101112131415161718
Q
W
E
R

Max Q (Orb of Deception) first for poke and wave control, then W (Fox-Fire), E (Charm) last. Level R (Spirit Rush) whenever available.

アイテムビルド

推奨ビルド
スタートDoranのリング健康の一服Doran's Ring + 2 Health Potions
ブーツ魔術師の靴魔術師の靴
コアDeathfireの把握RabadonのDeathcap無効のスタッフ
状況Zhonyaの砂時計Morelloの邪悪な巻Lichの命とり明快さのIonianブーツ

立ち回り

The return trajectory of Q (Orb of Deception) deals true damage, so it clears waves and pokes at once. Land E (Charm), then Q-W for burst is the core combo. R (Spirit Rush) has three dashes for free engage/disengage, and Deathfire Grasp maximizes one-shot burst. Roaming side lanes to snowball other lanes is the key to her playstyle.

スキル

パッシブ · Q · W · E · R
Essence Theft
パッシブEssence Theft

Gains a charge of Essence Theft whenever a spell hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell heals her whenever it hits an enemy.

Orb of Deception
QOrb of DeceptionCD 7秒 · コスト 70/75/80/85/90

Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.

Lv
1
2
3
4
5
CD
7
7
7
7
7
コスト
70
75
80
85
90
Damage
40
65
90
115
140
Fox-Fire
WFox-FireCD 9/8/7/6/5秒 · コスト 50

Ahri releases three fox-fires, that lock onto and attack nearby enemies.

Lv
1
2
3
4
5
CD
9
8
7
6
5
コスト
50
50
50
50
50
Damage
40
65
90
115
140
Charm
ECharmCD 12秒 · コスト 85

Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her. Ahri deals additional damage to recently charmed enemies.

Lv
1
2
3
4
5
CD
12
12
12
12
12
コスト
85
85
85
85
85
Damage
60
90
120
150
180
Duration
1
1.25
1.5
1.75
2
Spirit Rush
RSpirit RushCD 110/95/80秒 · コスト 100

Ahri dashes forward and fires essence bolts, damaging 3 nearby enemies (prioritizes Champions). Spirit Rush can be cast up to three times before going on cooldown.

Lv
1
2
3
CD
110
95
80
コスト
100
100
100
Damage
70
110
150

チャンピオンのヒント

Riot 公式

プレイのコツ

  • Use Charm to set up your combos, it will make landing Orb of Deception and Fox-Fire dramatically easier.
  • Initiate team fights using Charm, and chase down stragglers with Spirit Rush.
  • Spirit Rush enables Ahri's abilities, it opens up paths for Charm, helps double hitting with Orb of Deception, and closes to make use of Fox-Fire.

対策

  • Ahri's survivability is dramatically reduced when her Ultimate, Spirit Rush, is down.
  • Stay behind minions to make Charm difficult to land, this will reduce Ahri's damage potential significantly.

ストーリー

Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for ...

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