Champions › Fizz

Fizz

Fizz

the Tidal Trickster · Assassin · Mana

Base Stats

Lv1 · growth · Lv18
Health414+86Lv18 1876
Mana200+40Lv18 880
HP regen7+0.7Lv18 18.9
Mana regen6.1+0.45Lv18 13.8
Attack Damage53+3Lv18 104
Armor12.7+3.4Lv18 70.5
Magic Resist30+1.25Lv18 51.3
Move Speed335fixed
Range175fixed

Item Build

Riot Season 3 recommended
StartingDoran's RingHealth PotionWarding Totem (Trinket)
CoreSorcerer's ShoesSheenSeeker's Armguard
OffenseRabadon's DeathcapVoid StaffDeathfire Grasp
DefenseZhonya's HourglassAbyssal ScepterTwin Shadows

Skills

Passive · Q · W · E · R
Nimble Fighter
PassiveNimble Fighter

Fizz's dexterity allows him to move through units and take less physical damage from basic attacks.

Urchin Strike
QUrchin StrikeCD 10/9/8/7/6s · Cost 50/55/60/65/70

Fizz strikes his target and runs them through, dealing magic damage and applying on hit effects.

Lv
1
2
3
4
5
CD
10
9
8
7
6
Cost
50
55
60
65
70
Damage
10
40
70
100
130
Seastone Trident
WSeastone TridentCD 10s · Cost 40

Fizz's Trident causes rending wounds in his opponents, dealing magic damage to the target based on their missing health.

Lv
1
2
3
4
5
CD
10
10
10
10
10
Cost
40
40
40
40
40
Base Damage
30
40
50
60
70
Missing Health Percent
4
5
6
7
8
Bonus Damage per strike
10
15
20
25
30
Playful / Trickster
EPlayful / TricksterCD 16/14/12/10/8s · Cost 90/100/110/120/130

Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

Lv
1
2
3
4
5
CD
16
14
12
10
8
Cost
90
100
110
120
130
Damage
70
120
170
220
270
Movement Reduction
40
45
50
55
60
Chum the Waters
RChum the WatersCD 100/85/70s · Cost 100

Fizz unleashes a magical fish that latches onto enemies or hovers over terrain, slowing champions if it is latched on to them. After a brief delay, a shark erupts from beneath the earth, dealing damage to enemies around the fish and knocking them aside.

Lv
1
2
3
CD
100
85
70
Cost
100
100
100
Damage
200
325
450
Slow Percent
50
60
70

Champion Tips

Riot official

Playing as

  • Since Fizz can move through units, find opportunities in lane to walk through minions and apply your 'Seastone Trident' ability - the damage will rapidly add up as the opponent's health drops.
  • Fizz's ultimate ability, 'Chum the Waters', can be aimed at an enemy or towards the area where you think they'll be going.
  • Fizz's spells scale off ability power - consider getting items like Rod of Ages or Rylai's Crystal Scepter against teams that have high burst threat - and items like Rabadon's Deathcap if you think you can survive without the health.

Playing against

  • Fizz becomes extremely deadly when your health reaches critical levels - each of Fizz's autoattacks apply a damage over time effect that rapidly grows in damage as your health becomes lower - Stay healthy when fighting Fizz, if possible.
  • Fizz is best in extended skirmishes - Don't chase Fizz if you can help it!

Lore

Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, ...

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